How to give materials in 3D: analysis of hot topics and techniques on the Internet
Among the hot topics on the Internet in the past 10 days, 3D modeling and material design have become the focus of technology circles and creative fields. This article will combine recent hot topics, structurally analyze the methods of assigning 3D materials, and provide practical tips.
1. Recent hot topics related to 3D materials

| Ranking | topic | heat index | Main platform |
|---|---|---|---|
| 1 | AI automatically generates 3D materials | 9.2/10 | Blender Community/Reddit |
| 2 | New features in Substance 3D | 8.7/10 | Twitter/ArtStation |
| 3 | UE5 Nanite material optimization | 8.5/10 | YouTube/Epic Forum |
| 4 | Free material resource website | 8.3/10 | Pinterest/Polycount |
2. Core steps of 3D material assignment
1.Basic material creation: In software such as Blender/Maya, create a basic material ball through the material editor and adjust parameters such as diffuse reflection and highlight.
2.Texture mapping application: Divided into four categories of core textures:
| Texture type | function | Common formats |
|---|---|---|
| Diffuse map | Define base color | JPEG/PNG |
| normal map | Simulate surface bumps | EXR/TGA |
| roughness map | Control reflective intensity | PNG/TIFF |
| Metallicity map | Identify metal areas | Black and white PNG |
3.UV unfolding optimization: Ensure that the UV layout of the model is reasonable and avoid texture stretching. Popular tools recently include RizomUV and the new UV toolkit for Blender 4.0.
4.Physical rendering settings: Select the PBR (physical rendering) workflow according to the usage scenario, and adjust the ambient occlusion and global illumination parameters.
3. Popular material techniques in 2024
1.AI-assisted generation: Use MidJourney to generate material concept maps, and convert them into usable maps through tools such as TextureLab.
2.Procedural materials: Parametric materials created by Substance Designer support real-time dynamic adjustment and have recently become so popular in the field of architectural visualization.
3.Scan material application: Photogrammetry technology collects real surface data, and Adobe Substance 3D’s new mobile phone scanning function sparked discussion.
| Technology | Advantages | learning difficulty |
|---|---|---|
| traditional hand drawn | Artistic | ★★★★ |
| photo processing | High efficiency | ★★★ |
| procedural generation | Strong reusability | ★★★★★ |
4. Solutions to common problems
1.Material flickering problem: Check the Mipmap settings to ensure that anisotropic filtering is turned on. The solution for the Nanite material in the UE5 forum recently received high praise.
2.seam treatment: Use Photoshop's Offset filter with the Clone tool, or try Substance Painter's Smart Fill feature.
3.Performance optimization: Reduce 4K textures to 2K and use BC7 compression format. This is the core optimization technique shared by 3A game studios recently.
5. Recommendation of learning resources
According to statistics from major platforms in the past seven days, the most popular 3D material teaching resources include:
| Resource name | Type | Hotness |
|---|---|---|
| The Complete Guide to Blender Material Nodes | Video tutorial | YouTube 500,000+ plays |
| Substance practical case collection | e-book | ArtStation 3k+ download |
| Quixel Free Material Library | Resource pack | Weekly download top list on Epic Store |
Mastering 3D material technology requires a combination of theory and practice. It is recommended to start with the PBR workflow and gradually learn procedural material creation. With the development of AI tools, the material production process is undergoing revolutionary changes, and maintaining learning about new technologies is key.
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