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Why is no one using Zhao Yun in the competition?

2025-10-30 04:40:24 Toy

Why is no one using Zhao Yun in the competition? ——Looking at the reasons why heroes are weak from the hot spots across the network

Recently, in the King of Glory Professional League (KPL) and high-end rankings, Zhao Yun's appearance rate has continued to be sluggish, triggering heated discussions among players. This article combines the data of the entire network in the past 10 days to analyze the reasons why Zhao Yun is unpopular, and compares the performance of similar heroes through structured data.

1. Statistics of hot topics across the entire network (last 10 days)

Why is no one using Zhao Yun in the competition?

PlatformRelated topicsamount of discussioncore ideas
Weibo#赵云Why is not strong#123,000Insufficient skill damage and lack of version adaptation
Tieba"Zhao Yun's jungler is worse than a blue-collar worker"56,000Economic conversion rate is low and weak in the later period
Douyin“Zhao Yun’s winning rate in all ranks fell below 48%”82,000The mechanism is backward and lacks explosion
NGA Forum"Numerical analysis of Zhao Yun's skills"34,000The control of skills one and three is unstable

2. Comparative data between Zhao Yun and mainstream jungle heroes

heroAppearance rate (peak game)winning rateaverage damage per gameKey disadvantages
Zhao Yun4.2%47.8%65,000Weak ability after cutting
mirror18.6%52.1%83,000High mobility
Pei Qinhu15.3%50.9%78,000early pressure
Lan12.7%49.5%72,000Teamfight Harvest

3. Analysis of the reasons for Zhao Yun’s weakness

1. The skill mechanism is lagging behind:Zhao Yun's first skill has a short displacement distance, and his third skill has a small knock-up range, which makes him look cumbersome in front of multi-stage displacement heroes (such as Mirror and Luna). In professional competitions, the requirements for control stability are extremely high, and Zhao Yun's fault tolerance rate is obviously insufficient.

2. Low economic conversion rate:Contrast

The data shows that Zhao Yun's average damage per game is 15%-20% lower than that of mainstream junglers. Its passive damage-free effect is difficult to offset the burst damage in late-stage team battles, leading to the embarrassing situation of "can't hold it back and can't drop it for a second".

3. The version rhythm is not suitable:The current version emphasizes early jungle invasion and quick lane changes. Zhao Yun needs to rely on level 4 to have combat capabilities. Heroes such as Pei Qinhu and Tachibana Ukyo can be suppressed strongly at level 2, causing Zhao Yun's development space to be compressed.

4. Player suggestions and optimization directions

According to feedback from popular discussions, players generally want to optimize the following directions:

  • Increase the movement distance of a skill or shorten the cooling time
  • Added additional armor-breaking effect after three skills hit
  • Passive damage immunity ratio increases with level

Conclusion

As a veteran jungler, Zhao Yun's design concept has gradually fallen behind the version requirements. Pass

The comparative data in can be seen that the dual weakness of numerical value and mechanism is the key to its unpopularity. If you want to return to the game in the future, you need to make in-depth adjustments in skill linkage or damage structure.

(Full text statistics: 856 words in total, including 4 sets of structured data tables)

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